ITHET 2022 - The Future of Education Powered by 5G backed IT and AI

IEEE 20th International Conference on Information Technology Based Higher Education and Training

7-9 November 2022, Side, Antalya, Turkey

Ancient temple ruins in Side, Turkey

Objectives

The convergence of current technologies provides the infrastructure for the quick and cheap transmission and storage of information. Learners require environments for collecting, storing, disseminating, sharing and constructing knowledge. Modern IT infrastructure brings together computer and networking technologies, learning theories and cognitive science.

ITHET 2022 highlights the special area of Artificial Intelligence and how it empowers education.

Submission of Full Papers for review

Friday 1 July 2022

Location

The organizing committee of ITHET extends a cordial invitation to you to come to Side, Turkey to attend the conference. (If you are unable to attend the conference in person because of Covid-19, you are very welcome to attend virtually.)

Associated Workshops

Please consider one of these workshops if your research aligns more closely with them.

ITHET 2021

The previous edition of ITHET was held "virtually", and was hosted by Central Queensland University, Australia. Click here for a link to the website


Scope of ITHET 2022

The scope of the conference will cover but not be limited to:

Special topics for 2022

  • AI: Artificial Intelligence (DL, DS, ML and RL) in education

  • IoT: Smart technologies and applications in education

  • BD: Big Data and Data Analytics in education

  • BC: Blockchain technology in education

  • IT: Immersive (VR, AR, MR and ER) technologies in education

  • Online: New online delivery in the era of the pandemic (includes social networks)

  • Complexity: Complex Social Systems and their role in education

Other Topics

  • Curriculum: Curricula for global technical challenges

  • Pervasive: Pervasive information technology influencing higher education

  • Virtual: Virtual laboratories, classrooms and universities

  • Delivery: Changing delivery patterns and asynchronous learning

  • Quality: Quality management and accreditation in technology rich environments

  • Studio: Studio based learning

  • Roles: Changes roles and relationships of learners and teachers in technology mediated environments

  • Innovation: Innovative use of technology for teaching and learning

  • Assessment: The impact of technology on assessment

  • Plagiarism: The impact of technology on plagiarism and cheating