The Future of Education Powered by IT and AI

IEEE 19th International Conferences on Information Technology Based Higher Education and Training 4-6 November 2021, Sydney, Australia

Both in-person and online

Deadline for Submission - 04 July 2021

Objectives

The convergence of current technologies provides the infrastructure for the quick and cheap transmission and storage of information. Learners require environments for collecting, storing, disseminating, sharing and constructing knowledge. Modern IT infrastructure brings together computer and networking technologies, learning theories and cognitive science.

ITHET 2020 highlights the special area of Artificial Intelligence and how it empowers education.

Associated Workshops

PRASAE Peer Review, Peer Assessment, and Self Assessment in Education

IEETeL: International Workshop on Interactive Environments and Emerging Technologies for eLearning

Location:

The organizing committee of ITHET extends a cordial invitation to you to come to Sydney, Australia to attend the conference. If you are unable to attend the conference in person because of Covid-19, you are very welcome to attend virtually.

Scope of ITHET 2021

COVID-19 has made this year very different to all others. We have all had to do special things to cope with its challenges. We are especially seeking contributions about your challenges and your move to be fully online.

The scope of the conference will cover but not be limited to:

Special topics for 2021

  • AI: Artificial Intelligence (DL, DS, ML and RL) in education

  • IoT: Smart technologies and applications in education

  • BD: Big Data and Data Analytics in education

  • BC: Blockchain technology in education

  • IT: Immersive (VR, AR, MR and ER) technologies in education

  • Online: New online delivery in the era of the pandemic (includes social networks)

  • Complexity: Complex Social Systems and their role in education

Other Topics

  • Curriculum: Curricula for global technical challenges

  • Pervasive: Pervasive information technology influencing higher education

  • Virtual: Virtual laboratories, classrooms and universities

  • Delivery: Changing delivery patterns and asynchronous learning

  • Quality: Quality management and accreditation in technology rich environments

  • Studio: Studio based learning

  • Roles: Changes roles and relationships of learners and teachers in technology mediated environments

  • Innovation: Innovative use of technology for teaching and learning

  • Assessment: The impact of technology on assessment

  • Plagiarism: The impact of technology on plagiarism and cheating